July 3, 2009

Worms Come To Next-Gen!

Although the hugely popular, almost at a cult-status, video game Worms had debuted on the Xbox 360 a while ago, there is no doubt that with this latest installment just released on the console, that the worms have finally arrived with the response they deserve. Worms 2: Armageddon bring the little pink buggers back to the Xbox 360 with bigger weapons, better scenarios, cooler toys and landscapes, and more options than the previous game, which was, lets face it, a pretty empty ride. Unlike the previous game, Armageddon brings back old favourites like the Baseball Bat, Holy Hand Grenade, Concrete Donkey and the Super Sheep, along with more goodies such as Napalm Strikes and the Buffalo Of Lies.

A great new feature is the shop system, where players can buy new items, weapons, landscapes and features using credits won from the single player campaign. It adds the sense of reward which the last game lacked and really makes for addictive gaming. This, in addition with the return of Forts, new game modes and landscapes, will likely make this the best worms game for the Xbox 360 for years to come.

It is pretty obvious why Armageddon was released. With such a hit following like the one Worms endears, it was a mistake to release such a watered-down version as the first incarnation on the Xbox 360. This is a key example that, in conjunction with demand, fan pressure really can change the games which are released and what features they have. I expect to see similar initiative taken on games such as Gears Of War 3 or the next Call Of Duty game where fan reception was poor for the sequels. In the end, we are what drives the computer game industry and although just a small example, Worms 2: Armageddon shows that if we want more destruction, more insanity and more lil' pink dudes flying off into the depths of the ocean, then all we have to do is ask.

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