October 1, 2009

ODST Verdict


Sucks.

Oh, you wanted more? My bad. After much gameplay, I have concluded that my original Halo 3: ODST musings were probably true. The campaign's plot is thin at best (So the giant mystery is that some floating balloon knows what the Covenant are looking for? Puh-lease!) and gameplay is confusing for the most part. As the Rookie venturing through the large, open-world of New Mombassa, gameplay is tedious and seems to serve as nothing more than filler to distract from the dreadfully short missions. Getting lost and versing the same enemies in the same place again and again is not uncommon; in my view, the open world environment experiment of the game is an epic failure.

Indeed, the only real action you get is in the short "flashbacks" the Rookie gets every time you find a clue somewhere in the city. These flashbacks don't last long, leaving you yearning for more action which just doesn't come. Enter Firefight. Of the entire game, Firefight seems like an honest attempt at adding some value to the game. Unfortunately, it can get boring after a while. I managed to zap headshot after headshot, and with a reasonably good team, you begin getting restless after unlocking the level's achievement.

Let's face it. Bungie were cheeky indeed. Instead of releasing the second part of the Mythic Map Pack as a downloadable content package, they thought they'd try and rip $100 for a full game filled with fillers, weak gameplay and woeful action. And it actually worked. Coupled with the fact that people could now try and unlock Recon armour, releasing ODST was always going to suck out a fair bit of the kiddie's pocket money and I'm annoyed. Bungie should be expected to deliver top-grade games every time, rather than trying too fool the public into buying a campaign that adds nothing inherently new to the Halo mythos and what can only be described as a DLC pack trying to pass as a full fledged game. Firefight and the new maps could easily have been added as a DLC; Left 4 Dead did it, so why not Bungie? Let's hope they actually spend some more time on Halo: Reach and don't just make another farce for gamer addicts to lay their wallet out for.

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